Game
reading the chain…
Game
reading the chain…
Game #59 · set #1
Chain fission with a heavy tail, shaped by convex thresholds.
All-time
first round 3d ago · last 1d ago
How it's built
A branching-process ride: each step the reaction either sustains or melts down, with awards to 40×. The construction lesson it carries: a heavy-tailed physics engine can't be tuned into the edge band by nerfing the physics (the hit rate pins the mean) — instead the award thresholds are shaped convexly over the raw process until the extracted distribution's root value lands in band. Like Cascade, the sealed object is the extracted tier table; the reactor is theater.
Build one yourself — the SDK seals any distribution the edge band admits.
Sealed on-chain
These numbers are read from the sealed tree itself, not from this site's copy of it. Sealing is one-way: the contract verified the optimal-play return against its edge band once, and the tree has been immutable since — every round below settled against exactly these words.
The committed distribution
This is the entire game — every outcome, its exact chance, and its exact payout, reconstructed from the sealed on-chain words at render time. This table is what was submitted for edge-checking; a roll does nothing but pick a spot on this line.
Recent rounds
Each round's roll is re-derived from the revealed seed on its channel's proof page — nothing here is read from a private database of outcomes.