Channel
verifying on-chain…
Channel
verifying on-chain…
v14 · Channel #1967
+$42.77
whole session · 32 epochs · 2621 rounds · 5471 steps · $682.10 wagered
final epoch −$1.49 · earlier epochs +$44.25
Settled on-chain. The written walk-through below is skipped for this session — its game trees are large enough that rebuilding them server-side would stall the page. The panel above verifies the whole thing in your browser instead, which is the authoritative check anyway.
Verified in your browser
Re-deriving every check from chain reads in this browser — reconstructing the game trees, re-rolling the seed, recovering the signature…
Don't trust this site's RPC either? Paste any HyperEVM RPC URL and re-run — the verification then never touches this site. The algorithm is verifyChannel in @freeroll/sdk — run it yourself from a terminal for zero trust in this page.
Parameters chain
Session epochs
This channel re-armed itself mid-session 31 times: each checkpoint settled the epoch's net, revealed its seed, and committed a fresh one — one continuous session, several sealed proofs. Every epoch below is replayed from its checkpoint transaction's signed stream — rolls re-derived, nets recomputed, signatures recovered ✓ and the chain of commitments anchors to the on-chain channel state. Every settled figure below is decoded from the checkpoint transaction's own event — never this site's database.
Proof of randomness · final epoch
This session played games with large sealed trees (thousands of nodes), and rebuilding them from chain words server-side would hold this page open past its limit — so the written round-by-round walk-through is skipped here. Nothing is missing from the proof: the panel at the top of the page runs the identical seven checks in your browser, where there is no such limit, and that is the verdict that counts. The committed inputs are below if you want to replay it yourself.
Seed commitment (bound at open)
0xec44a5dccfcfb991747e41850290ea5e4cd047559f7f2aec3556fe0b957c7532
Client seed (your entropy, bound at open)
0xe67fa76f5fd51334de62d0dd4de37a6635d7b6b0f59b0e9e03df59f0ba455059
Round 1 · played against Streak 64× — sealed tree #73game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t2 · you chose option 2 of 2 · worth 2.00× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t4 · you chose option 1 of 2 · worth 4.00× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
Round 1 · played against Mines (Classic) — sealed tree #26game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t2 · you chose option 2 of 2 · worth 1.12× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t4 · you chose option 2 of 2 · worth 1.28× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t6 · you chose option 2 of 2 · worth 1.47× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t8 · you chose option 2 of 2 · worth 1.70× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t10 · you chose option 2 of 2 · worth 1.99× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t12 · you chose option 2 of 2 · worth 2.34× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Mines (Classic) — sealed tree #26game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t16 · you chose option 2 of 2 · worth 1.12× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t18 · you chose option 2 of 2 · worth 1.28× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t20 · you chose option 2 of 2 · worth 1.47× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Mines (Classic) — sealed tree #26game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t26 · you chose option 2 of 2 · worth 1.12× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t28 · you chose option 2 of 2 · worth 1.28× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t30 · you chose option 2 of 2 · worth 1.47× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Mines (Classic) — sealed tree #26game stats →
fold t34 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t35 · you chose option 2 of 2 · worth 1.12× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t36 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t37 · you chose option 2 of 2 · worth 1.28× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t38 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t39 · you chose option 2 of 2 · worth 1.47× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t40 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Meltdown — sealed tree #59game stats →
fold t49 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t51 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t53 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t55 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t57 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t59 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t61 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t63 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t65 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t67 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t69 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t71 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t73 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t75 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t77 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t79 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (soft 1) — sealed tree #63game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (soft 1) — sealed tree #63game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (soft 1) — sealed tree #63game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (soft 1) — sealed tree #63game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (soft 1) — sealed tree #63game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (soft 1) — sealed tree #63game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (soft 1) — sealed tree #63game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (soft 1) — sealed tree #63game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (soft 1) — sealed tree #63game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (soft 1) — sealed tree #63game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (soft 1) — sealed tree #63game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (soft 1) — sealed tree #63game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (soft 1) — sealed tree #63game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (soft 1) — sealed tree #63game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (soft 1) — sealed tree #63game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (soft 1) — sealed tree #63game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (soft 1) — sealed tree #63game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (soft 1) — sealed tree #63game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (soft 1) — sealed tree #63game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (soft 1) — sealed tree #63game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (soft 1) — sealed tree #63game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (soft 1) — sealed tree #63game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (soft 1) — sealed tree #63game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (soft 1) — sealed tree #63game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (soft 1) — sealed tree #63game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (soft 1) — sealed tree #63game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (soft 1) — sealed tree #63game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (soft 1) — sealed tree #63game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (soft 1) — sealed tree #63game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (soft 1) — sealed tree #63game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (soft 1) — sealed tree #63game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (soft 1) — sealed tree #63game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (soft 1) — sealed tree #63game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (soft 1) — sealed tree #63game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (soft 1) — sealed tree #63game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (soft 1) — sealed tree #63game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (soft 1) — sealed tree #63game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (soft 1) — sealed tree #63game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (soft 1) — sealed tree #63game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (soft 1) — sealed tree #63game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (soft 1) — sealed tree #63game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (soft 1) — sealed tree #63game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (soft 1) — sealed tree #63game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (soft 1) — sealed tree #63game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (soft 1) — sealed tree #63game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (soft 1) — sealed tree #63game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (soft 1) — sealed tree #63game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (soft 1) — sealed tree #63game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (soft 1) — sealed tree #63game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (soft 1) — sealed tree #63game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (soft 1) — sealed tree #63game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (soft 1) — sealed tree #63game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (soft 1) — sealed tree #63game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (soft 1) — sealed tree #63game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (soft 1) — sealed tree #63game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (soft 1) — sealed tree #63game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (soft 1) — sealed tree #63game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (soft 1) — sealed tree #63game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (soft 1) — sealed tree #63game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (soft 2) — sealed tree #64game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (soft 2) — sealed tree #64game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (soft 1) — sealed tree #63game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (soft 1) — sealed tree #63game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (soft 1) — sealed tree #63game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (soft 1) — sealed tree #63game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (soft 1) — sealed tree #63game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (soft 1) — sealed tree #63game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (soft 1) — sealed tree #63game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (soft 1) — sealed tree #63game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (soft 1) — sealed tree #63game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (soft 1) — sealed tree #63game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (soft 1) — sealed tree #63game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (soft 1) — sealed tree #63game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (soft 1) — sealed tree #63game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (soft 1) — sealed tree #63game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (soft 1) — sealed tree #63game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (soft 1) — sealed tree #63game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (soft 1) — sealed tree #63game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (soft 1) — sealed tree #63game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (soft 1) — sealed tree #63game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (soft 1) — sealed tree #63game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (soft 1) — sealed tree #63game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (soft 2) — sealed tree #64game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (soft 2) — sealed tree #64game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (soft 2) — sealed tree #64game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (soft 2) — sealed tree #64game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (soft 2) — sealed tree #64game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (soft 2) — sealed tree #64game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (soft 1) — sealed tree #63game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (soft 1) — sealed tree #63game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (soft 1) — sealed tree #63game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (soft 1) — sealed tree #63game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (base) — sealed tree #62game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (soft 1) — sealed tree #63game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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Round 1 · played against Relics (base) — sealed tree #62game stats →
fold t1 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 2 · played against Relics (base) — sealed tree #62game stats →
fold t3 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 3 · played against Relics (base) — sealed tree #62game stats →
fold t5 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 4 · played against Relics (base) — sealed tree #62game stats →
fold t7 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 5 · played against Relics (base) — sealed tree #62game stats →
fold t9 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 6 · played against Relics (base) — sealed tree #62game stats →
fold t11 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 7 · played against Relics (base) — sealed tree #62game stats →
fold t13 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 8 · played against Relics (base) — sealed tree #62game stats →
fold t15 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 9 · played against Relics (soft 1) — sealed tree #63game stats →
fold t17 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 10 · played against Relics (base) — sealed tree #62game stats →
fold t19 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 11 · played against Relics (base) — sealed tree #62game stats →
fold t21 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 12 · played against Relics (base) — sealed tree #62game stats →
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 13 · played against Relics (base) — sealed tree #62game stats →
fold t25 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 14 · played against Relics (base) — sealed tree #62game stats →
fold t27 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 15 · played against Relics (base) — sealed tree #62game stats →
fold t29 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 16 · played against Relics (base) — sealed tree #62game stats →
fold t31 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 17 · played against Relics (base) — sealed tree #62game stats →
fold t33 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 18 · played against Relics (base) — sealed tree #62game stats →
fold t35 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 19 · played against Relics (base) — sealed tree #62game stats →
fold t37 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Round 20 · played against Relics (base) — sealed tree #62game stats →
fold t39 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
Rounds from here draw their roll graphics when opened — tap a round to see where each roll landed. The browser panel verifies every round either way.
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t22 · you chose option 2 of 2 · worth 1.70× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t23 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t32 · you chose option 1 of 2 · worth 1.70× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
t41 · you chose option 2 of 2 · worth 1.70× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t42 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t43 · you chose option 2 of 2 · worth 1.99× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t44 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t45 · you chose option 2 of 2 · worth 2.34× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.
fold t46 · roll = keccak256(serverSeed ‖ clientSeed ‖ channelId ‖ t) mod 10000
t47 · you chose option 1 of 2 · worth 2.78× under optimal play · the best option available — no roll here, the choice was yours. Values come from the sealed tree itself.