Channel
verifying on-chain…
Channel
verifying on-chain…
v14 · Channel #365
+$2.18
4 rounds · 34 steps · $4.00 wagered · won
✓ Provably fair — the seed was committed on-chain before play, the exact step stream was signed by the player's key, and every roll, decision, and payout below is re-derived from public inputs and matches the on-chain settlement.
Parameters
Proof of randomness
✓1.The seed was committed before you played
Before this channel opened, the house bound keccak256(serverSeed) on-chain. The seed revealed at close must hash back to that commitment — the house had exactly one seed it could ever reveal, fixed before your first step.
Commitment (bound at open)
0x3e74a423be327d69bdc9578e3cd58605eb5998dc2ad7f963fe61ddcbe4fb7ddc
Server seed (revealed at close)
0x8bd209587012f44483d216289d7f959e616bb566baa3409f90ee7ca5286c0d21
keccak256(serverSeed)
✓ matches the commitment
✓2.You signed the exact stream that settled
Each step, your session key signed DrawCommit(channelId, steps, root) — a running hash-chain over every round you entered, every decision you took, and every reveal you requested, signed before the outcome was shown. The close can only settle a stream and count carrying your signature: the house can't add, drop, or reorder a single step.
Signed message
DrawCommit(channelId=365, steps=34, root=0x837128ce…cb5611c3)
Recovered signer
0x2350206C770095feD6c81A1098E856b1f6f04D8f ✓ = your session key
✓3.The stream hash-chain checks out
Re-folding the submitted stream — root_t = keccak256(root_(t−1), t, …) over each round's (stake, game), each decision's choice, and each reveal — must reproduce the root you signed, pinning the exact sequence to your signature.
Signed root
0x837128ce904b24682114a93ad6bdc49e8e2bb5fc5c7e5cbc084d88fbcb5611c3
Recomputed from the submitted stream
✓ identical
✓4.Every roll re-derived from public inputs
Each roll is keccak256(serverSeed, clientSeed, channelId, t) mod 10000, walked through the on-chain game tree it was played against. Recomputed below — not read from anywhere.
Played against Mines (Classic) — sealed tree #26game stats →
fold t1 · roll = keccak(seed, clientSeed, id, 1) mod 10000
t2 · player chose option 2 of 2 — no roll, the choice was yours
fold t3 · roll = keccak(seed, clientSeed, id, 3) mod 10000
t4 · player chose option 2 of 2 — no roll, the choice was yours
fold t5 · roll = keccak(seed, clientSeed, id, 5) mod 10000
t6 · player chose option 2 of 2 — no roll, the choice was yours
fold t7 · roll = keccak(seed, clientSeed, id, 7) mod 10000
t8 · player chose option 1 of 2 — no roll, the choice was yours
Played against Mines (Classic) — sealed tree #26game stats →
fold t10 · roll = keccak(seed, clientSeed, id, 10) mod 10000
Played against Mines (Classic) — sealed tree #26game stats →
fold t12 · roll = keccak(seed, clientSeed, id, 12) mod 10000
t13 · player chose option 2 of 2 — no roll, the choice was yours
fold t14 · roll = keccak(seed, clientSeed, id, 14) mod 10000
t15 · player chose option 2 of 2 — no roll, the choice was yours
fold t16 · roll = keccak(seed, clientSeed, id, 16) mod 10000
t17 · player chose option 2 of 2 — no roll, the choice was yours
fold t18 · roll = keccak(seed, clientSeed, id, 18) mod 10000
t19 · player chose option 1 of 2 — no roll, the choice was yours
Played against Mines (Classic) — sealed tree #26game stats →
fold t21 · roll = keccak(seed, clientSeed, id, 21) mod 10000
t22 · player chose option 2 of 2 — no roll, the choice was yours
fold t23 · roll = keccak(seed, clientSeed, id, 23) mod 10000
t24 · player chose option 2 of 2 — no roll, the choice was yours
fold t25 · roll = keccak(seed, clientSeed, id, 25) mod 10000
t26 · player chose option 2 of 2 — no roll, the choice was yours
fold t27 · roll = keccak(seed, clientSeed, id, 27) mod 10000
t28 · player chose option 2 of 2 — no roll, the choice was yours
fold t29 · roll = keccak(seed, clientSeed, id, 29) mod 10000
t30 · player chose option 2 of 2 — no roll, the choice was yours
fold t31 · roll = keccak(seed, clientSeed, id, 31) mod 10000
⏏ The final round ended mid-play, so it settled at the position's table value — the same mark the contract paid.
✓ The recomputed net, wagered total, and step count match the on-chain settlement exactly.
Game (on-chain catalog)
Each game is a value tree stored on-chain and validated by the contract when it was sealed — the edge under optimal play is enforced inside a fixed band, so no game referenced here can be unfair in either direction. The payouts above were walked from these exact trees, reconstructed from the chain's packed words.
t32 · player chose option 2 of 2 — no roll, the choice was yours
fold t33 · roll = keccak(seed, clientSeed, id, 33) mod 10000